HUGE masking bug

This bug has been present for awhile now, not sure if it’s being fixed or not but when you mask something, the collision of that masked object is still present when it shouldn’t be.

In this example, I masked a grass texture into a small square. When I select an area other than the square, the grass texture that I masked into the square is still selectable when it should be confined to the small square

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Hi there @MTG-Apollo,

Thanks for bringing this to our attention! I have logged a ticket with the team to investigate and will update you as soon as I have news on the matter.